NERF NERF LOLOLOLOL Based on feedback from this forum, elsewhere and our own brainstorming, what we are thinking about right now is something like a 6 sec cooldown for Circle of Healing and Wild Growth.
We're less concerned about Chain Heal, in part because it's not instant, prevents movement, falls off with multiple targets, and is the spell that shamans are supposed to be hitting, while priests and druids have many other spells.
At 6 seconds, you would still want to use CoH/WG in the right situations (though hopefully not *every* time they are up), but you'd also want to use other spells during the cooldown. To be fair, a lot of priests and druids are asking to push other buttons.
This sounds like a potentially scary change because it has a lot of ramifications -- one of the reasons we are mentioning it so early is to get feedback. We don't want Resto shammies to push other healers out of raids. We would change some of the encounters knowing that CoH spam was no longer possible.
We thought it would feel like a big nerf and changed our minds. But seeing the state of healing at 80 makes us think it might be the right call again. When AE healing is so prominent, it also makes specs without great AE heals (Holy paladins and Disc priests) feel uselss.
Assume that we would lower Wild Growth by the same proportion as Circle of Healing. The exact numbers aren't as important to this discussion as the concept that you can't hit the button whenever you want.
And I thought it only hitting 5 targets was a bad nerf.
Talisee- 11-07-2008
there just thinking about it. I'd like them to make a decision by thursday so i can delete this toon if they put a 6 sec CD on CoH
Nanika- 11-07-2008
Why would you delete Talisee if they put a 6sec CD on CoH!?
In other news, I don't really believe them about their 'rebalancing' fights to compensate for lack of ability to spam CoH and WG. They promised to do the same thing to fear based encounters to compensate for horde and specific alliance races' lack of Fear Ward. Their solution to that problem was to ignore it for like a year (while continuing to make fear based encounters...hi Nightbane, hi Lord Sanguinar. hi Archimonde!) before nerfing Fear Ward and giving it to everyone. If there could be fewer fights like Felmyst, with absolutely retarded amounts of raid damage, I might not oppose such a change, but you know Blizzard can't really get rid of fights like that. There are only so many encounter templates they even have, and they are going to have to constantly recycle them.
Talisee- 11-08-2008
damn it rose
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